It will be impossible to win all games and sometimes you will be pleased to get a draw out of a game. In chess a draw can sometimes be forced from seemingly hopeless positions.
We have seen other examples in our lessons in our example game about the opposition and in the lesson about the end of the game. In the diagram below Black threatens checkmate by both 1…Qxf2# as well as 1…Re1#, but White can still get a draw.
[ 1.Rxb6+ axb6 2.Qxb6+ Ka8 The next example is rather difficult and the hidden text between the square brackets only contains some clues. Are you able to solve this one? Please note that it is Black’s turn to move.
Clue 2: [ The second clue is that two black-squared Bishops are insufficient for White to win the game. ]
Next lesson will be used to present mate in three exercises. 6 Responses to “Getting a draw”
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