Rook pawn rook endgame

The rook and pawn versus rook endgames are very important to study because these are the simplest versions of the very frequent occurring rook endgames.
Let’s have a look at the diagrams below. All these positions are a win for White, but do you know why?








White to move Position after move 40 0 half-moves after last pawn advance or capture       







White to move Position after move 50 0 half-moves after last pawn advance or capture









White to move Position after move 42 0 half-moves after last pawn advance or capture       







White to move Position after move 44 0 half-moves after last pawn advance or capture

This lesson will explain a part of this KRP-KR endgame.
As indicated above the starting postion of the diagram below is a winning postion for White even if it is Black’s turn to move. Note that Black’s king is unable to approach the white pawn.

See the lesson about mating with a rook.
In the next lesson I have added some (rather similar) diagrams that correspond with a draw.


One Response to “Rook pawn rook endgame”

  1. Arunava Bhattacharjee
    March 27th, 2009 at 3:29 am

    I am very grateful to have this training lesson! Thank you!



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